FELIX MARTIN
DEVELOPER

Explore a world of creativity and cutting-edge technology with me, Felix Martin. Let’s craft immersive experiences together.

Meet me

I am a young Developer born in 2000 with a great passion for video games and programming. I started tinkering with computers at the age of 10, and since then, I haven’t been separated from them. I studied a higher degree in multiplatform application development, and after 3 years of experience working as a web developer, I want to start my career as a video game developer.

I am a very enthusiastic and perfectionist. I am capable of performing well in any type of situation and work effectively under pressure.

I always strive to improve and stay updated with the latest cutting-edge and promising technologies.

Work Experience

FOCYL (October 2022 – December 2023)

I worked on maintaining and developing new functionalities for the company’s web applications.

Development of new functionalities in a web CRM.
Maintenance and troubleshooting on an education website.
Deployment of new web applications into production.

NTT DATA (July 2021 – October 2022)

I worked for NTT Data, for the client Vodafone. Among the projects I worked on, notable ones include:

(BackEnd) Support and maintenance of the CRM
(Full Stack) Development of a web application
(Testing and Troubleshooting) Migrating a web application from Internet Explorer to Edge

Education

01

Higher Degree in Multiplatform Application Development

After trying out a computer science degree and finding it not to my liking, I enrolled in the higher degree program due to its less theoretical and more practical applications, through which I acquired certain skills:

Knowledge of databases (MySQL, MongoDB)
Knowledge about markup languages (XML, HTML)
Basics of programming (Java, C)
For my final degree project, I worked on a project in Unity to explore its capability in managing an MMO (Massively Multiplayer Online) game.
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02

Self-learning

During this stage, I am learning everything necessary to become a Unreal Engine 5 developer. Throughout this process and by following various courses, on the engine I have acquired the following skills:

C ++
Using C++ to create functionality in Unreal.
Animation Bluprints, Blend spaces, Animation Montages
User Widget
Basic Knowledge about landscapes
Metasounds basic knowlege
AI behavior tree
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Featured Projects

All studing

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TBA

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TBA

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TBA

Let’s Build Something Extraordinary

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